There was more to the original Xbox's boot-up sequence than you might remember. Despite appearances, it wasn't pre-rendered.
Only this time, it's the original Xbox boot-up screen that's caught a lot of attention on social media. Recently posted to ...
Michael has been writing about entertainment since 2016, but he's been a gamer since playing Pac-Man in the arcade, Kings Quest 3 on the PC, and the Sega Master System he got from his late father. In ...
Obsidian has returned to the site of Project Eternity's first screenshot for a proper in-motion look at the crowdfunded retro RPG's pre-rendered backgrounds. These aren't your younger self's ...
Use left and right arrow keys to seek audio. Grand Theft Auto 5 and Red Dead Redemption 2 animator Mike York shares his thoughts on the recent GTA 6 trailer and hypes up Rockstar Games in the process.
When Hideo Kojima speaks, the gaming world listens—but sometimes, it’s clear we need a lesson in deciphering Kojima-speak. Recently, the legendary creator of the Metal Gear series and Death Stranding ...
In today’s episode of Speak Up on Kotaku, commenter Aikage laments the general lack of pre-rendered cutscenes in today’s video games, a feature many were glad to see die out. Which side of the ...
Game developers have traditionally used pre-rendered video sequences (i.e., passive cutscenes) to help tell the story and enhance the visual presentation of games. However, technology is now making it ...